Week 4

The feeling of fear in animation

In order to learn about the proper way of conducting and writing up an experiment, we had to do an experiment on our main discipline we chose our selves, whilst also sticking to a theme which was fear. The purpose of this task would teach us the proper layout of writing up an experimentation we have done, along with the research we have done in it; I can apply this to my FMP if I decide to do any experimentation in the project.

Examples of people exploring fear in a similar discipline

I first did research into different examples of people exploring fear in animation, this would allow me to see how they approached the theme and what kind of techniques and methods they used to create fear. I can then use this information to create my own experiment using similar techniques and methods, and seeing what kind of results I would get.

Courage the cowardly dog:

I first looked at Courage the cowardly dog, this was because it was famous for some of the episodes striking fear into its audience. Courage the cowardly dog uses many different styles when creating fear, this can be seen through its storytelling, the way it portrays characters, its animation techniques and the way it signifies things. Such as with changing it’s style at animation, from normal 2D animation to stop motion animation on a specific character or scene. This makes the scene or character seem very unnatural, adding the fear of the unknown to it.

Harvard reference:

Courage the cowardly dog / nightmare fuel (no date) Available at: http://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CourageTheCowardlyDog (Accessed: 23 January 2017).

WatcherOfThe2000s (2011) Top 10 most disturbing (Scariest) courage the cowardly dog episodes. Available at: https://www.youtube.com/watch?v=ZdTymvjRuoc (Accessed: 23 January 2017).

The Tell-Tale Heart:

When looking at this, I believe it creates fear through the art style of the animation, the animation its self and how they used the voice actors. The art style has the characters and even the backgrounds bent and disproportionate, this makes the short very creepy because it again, like Courage the Cowardly dog seem unnatural. The animation also creates some creepiness to the short; the animation stretches the characters and changes pace with each scene, this is the same with the voice acting, being quiet and whispering, to being loud and shouting, not staying at a constant, making the characters unpredictable. This creates fear from the unknown to the audience.

Harvard reference:

Emmett, N. and Articles, M. (2015) Have fear, Five animated horror classics are here. Available at: http://www.cartoonbrew.com/classic/have-fear-five-animated-horror-classics-are-here-120494.html (Accessed: 23 January 2017).

Trickpiraten (2013) The tell-tale heart by Annette Jung. Available at: https://www.youtube.com/watch?v=wDLLHTdVSgU (Accessed: 23 January 2017).

Week 3

Case study into the skateboard

This week, in order to learn about case studies, I did a case study on the skateboard in a group. Before we began our research, we first created a mind map of what we knew already about the skateboard.

skateboard-mind-map

We then began to do research into the skateboard, we first wrote down what we wanted to find out about the skateboard, then each of us separately went and did secondary researched on the internet. I did research into how the skateboard’s design changed and evolved over the years; the main search term I used was “the evolution of the skateboard’s design. Here is the final mind map with what we researched on it:

skatboard-mind-map-2

In my research, I included the year the skateboard changed, its name, its shape and a little bit of information about it. Here is what I wrote down on the mind map:

1940s-50s:

Skateboards were merely just planks of wood with skates attached to the bottom. These were called sidewalk surfboards.

1959-60s:

Skateboards began to come into popularity and their shape changed, their were two types, the Rollar Derby Skateboard and Nash Shark.

1964:

Coming near to the end of the popularity of the skateboard, a new skateboard was released which was said to be made by surfers for surfers. Its shape took a lot of inspiration from the surfboard, it was called G&S FiberFlex Pintail.

1970:

Next came the BananaBoard, its was known for being skinny and flexible, along with being made from polypropylene and had added ribs on the underside of the skateboard for structural support.

1975:

The Road Rider offered the first ever skateboard that had precision bearings made just for skateboards.

1980s:

Skateboards shape changed again, the ideal board to ride was the Old School Fishtail.

1990s:

The skateboard began to focus around more street skateboarding, this gave birth to the well known skateboard, the Popsickle.

2000:

The board hasn’t changed much since the 1990s, however the concave may have gotten a little deeper; along with that, more people are riding their own custom boards.

Reflection

I believe I have done fairly well with this task, as I was able to get the information I needed very easily and apply it to the final mind map. From this task, I have put into practice my secondary research skills on the internet, I can apply this knowledge and skills towards my final major project when I have to secondary research into a specific thing.

Harvard reference:

Filingenie (2016) Evolution of the Skateboard deck Infographic. Available at: http://www.bestinfographics.co/evolution-of-the-skateboard-deck-infographic/ (Accessed: 27 January 2017).

Week 1 and 2

What I love?

At the beginning of this week, I worked on creating a mind map of the things I love, this would include things that I like and are interested in, hobbies and seeing what I know about such as techniques and methods for frame by frame animation. The purpose of this task is to discover more about myself and to see if my interests are linked to one and another; I can use this kind of research for my FMP to narrow down what I want to do and learn by using my interests and also finding the best base for my FMP that meets most of my interests.

In my mind map, I included four major things I like and love, these were animation, script writing, concept design and landscapes. With that, I then explored more into each one, going deeper it what I like and love about them, along with what I knew.

mind-map_page_2

Reflection

From creating the mind map, I found that I knew a lot about concept art. I found that I knew more than I expected about script writing, however I needed to do more research on it, along with also animation and landscapes if I were to go down that line. This is useful information to me because I can now use it to see what I need to research if I go down one of the paths that link to my mind map in my Final Major project, such as I might go down a path that involves animation as it is linked to several other interests and have my interests in landscapes be the main theme.