Production diary: Week 3


This week we began planning on the content of each page of the dossier and decided on who will do what section in our group and how many pages we all should do. For our first sections we will have a introduction and Home page which everyone will work on and the other sections are:

Section 1- “Napoleon, the big man himself” will be done by me Jack Hilder

Section 2- “The Grande Amree” will be done by Josef Pruchniewicz

Section 3- “The Arsenal, the weapons of war” will be done by Ben Bebell

Section 4- “The Science” will be done by Steven Prince

We decided that each of us would do a double page for the page we were assigned to and began to individually think of what the contents of our page will contain, then discuss if they are appropriate to what we were doing and what we wanted from the contents. I decided for my page to have basic information about him like date of birth and age; a biography about napoleon and how he came to be; a health document to show his medical conditions, etc. A voice log introducing the new recruits to his army and a plan section which would describe what Napoleon’s plan to take over the world.


This week, as a group we had to make a presentation answering the questions that we were given, along with what each of our roles are in this project.

Here the questions we were given:

  • Who is the client?
  • Who is the audience?
  • What is the purpose of the project?
  • What is the key information that the team needs to know?
  • What is the teams vision for this project?

Here are the answers for each of these questions:

-Our client is Punka studios, a video game publisher, situated in Canterbury, led by CEO Adam Modely and Vic president Jay. They frequently upload video entertainment to the social media platform, YouTube.

-The audience of the game is aimed at individual aged 12 plus who are fans of the following genres: FPS (First Person Shooter), adventure, survival. The dossier which is promotional material will have the same audience listed above as individuals who are interested in the game or who want to find out more information about the game will view the dossier.

-The purpose of the project is to create an interactive dossier for “Age of Napoleon” as promotional material to establish some law and backstory to the game but mainly to generate interest and hype for the game’s potential customers.

-The key information that the team needs to know are:

  • The construction of the alternate timeline
  • Knowing the boundaries of the graphic content
  • Knowing when & where what should be placed for established deadline
  • Who will be assigned to what sections
  • Research into modern history

-To create a professional interactive dossier to give relevant and accurate information and to generate interest amongst potential consumers to increase sails in the final game.


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